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VL
2002
IEEE
100views Visual Languages» more  VL 2002»
14 years 1 months ago
Using HCI Techniques to Design a More Usable Programming System
A programming system is the user interface between the programmer and the computer. Programming is a notoriously difficult activity, and some of this difficulty can be attribute...
John F. Pane, Brad A. Myers, Leah B. Miller
VRML
2000
ACM
14 years 1 months ago
3D behavioral model design for simulation and software engineering
Modeling is used to build structures that serve as surrogates for other objects. As children, we learn to model at a very young age. An object such as a small toy train teaches us...
Paul A. Fishwick
GROUP
2007
ACM
14 years 23 days ago
Feedback for guiding reflection on teamwork practices
Effective communication in project teams is important, but not often taught. We explore how feedback might improve teamwork in a controlled experiment where groups interact throug...
Gilly Leshed, Jeffrey T. Hancock, Dan Cosley, Popp...
IE
2007
13 years 10 months ago
Nonverbal communication in multiplayer game worlds
In this paper, methods for nonverbal communication in digital games and virtual worlds are explored as alternatives to chat and other text-based forms of communication. Inspired b...
Troy Innocent, Stewart Haines
FPLAY
2008
13 years 10 months ago
Crafting game-models using reactive system design
This paper presents a game-model of a gym training system, where the behavior of the system is specified using languages developed originally for reactive system design, which dri...
David Harel, Itai Segall, Hillel Kugler, Yaki Sett...