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» A Volumetric Approach for Interactive 3D Modeling
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134
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CVPR
2010
IEEE
15 years 9 months ago
Variational Segmentation of Elongated Volumetric Structures
We present an interactive approach for segmenting thin volumetric structures. The proposed segmentation model is based on an anisotropic weighted Total Variation energy with a glo...
Christian Reinbacher, Thomas Pock, Christian Bauer...
130
Voted
3DIM
2007
IEEE
15 years 9 months ago
Interactive Scanning of Haptic Textures and Surface Compliance
In modern computer graphics, 3D scanning is common practise for the acquisition of the geometry of objects. However, in addition to geometric models, physical models of interactio...
Sheldon Andrews, Jochen Lang
143
Voted
SGP
2004
15 years 5 months ago
Simplification and Improvement of Tetrahedral Models for Simulation
Most 3D mesh generation techniques require simplification and mesh improvement stages to prepare a tetrahedral model for efficient simulation. We have developed an algorithm that ...
Barbara Cutler, Julie Dorsey, Leonard McMillan
VIS
2008
IEEE
121views Visualization» more  VIS 2008»
16 years 4 months ago
Direct Volume Editing
In this work we present basic methodology for interactive volume editing on GPUs, and we demonstrate the use of these methods to achieve a number of different effects. We present f...
Kai Bürger, Jens Krüger, Rüdiger Westermann
158
Voted
VRST
2010
ACM
15 years 1 months ago
Region-of-interest volumetric visual hull refinement
This paper introduces a region-of-interest visual hull refinement technique, based on flexible voxel grids for volumetric visual hull reconstructions. Region-of-interest refinemen...
Daniel Knoblauch, Falko Kuester