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» A Volumetric Approach for Interactive 3D Modeling
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133
Voted
VVS
2000
IEEE
171views Visualization» more  VVS 2000»
15 years 7 months ago
Fast CSG voxelization by frame buffer pixel mapping
This paper describes a fast algorithm for the volume conversion and rendering of CSG models constructed from both geometric and volumetric primitives. Using 3D texture mapping and...
Shiaofen Fang, Duoduo Liao
167
Voted
VISSYM
2004
15 years 4 months ago
Interactively Visualizing Procedurally Encoded Scalar Fields
Figure 1: RBF reconstruction of unstructured CFD data. (a) Volume rendering of 1,943,383 tetrahedral shock data set using 2,932 RBF functions. (b) Volume rendering of a 156,642 te...
Yun Jang, Manfred Weiler, Matthias Hopf, Jingshu H...
SI3D
1999
ACM
15 years 7 months ago
Interactive arrangement of botanical L-system models
In this paper, we explore the problem of interactively manipulating plant models without sacrificing their botanical accuracy. The primary technical contribution of the paper is ...
Joanna L. Power, A. J. Bernheim Brush, Przemyslaw ...
119
Voted
ICCV
2009
IEEE
16 years 8 months ago
Modeling Deformable Objects from a Single Depth Camera
We propose a novel approach to reconstruct complete 3D deformable models over time by a single depth camera, provided that most parts of the models are observed by the camera at...
Miao Liao, Qing Zhang, Huamin Wang, Ruigang Yang, ...
148
Voted
MM
2009
ACM
252views Multimedia» more  MM 2009»
15 years 10 months ago
Localizing volumetric motion for action recognition in realistic videos
This paper presents a novel motion localization approach for recognizing actions and events in real videos. Examples include StandUp and Kiss in Hollywood movies. The challenge ca...
Xiao Wu, Chong-Wah Ngo, Jintao Li, Yongdong Zhang