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» A Volumetric Approach for Interactive 3D Modeling
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MSE
2002
IEEE
90views Hardware» more  MSE 2002»
15 years 8 months ago
Toward a Model-Based Approach to the Specification of Virtual Reality Environments
An approach to the specification of a Virtual Reality (VR) interactive environment is presented, which merges and generalizes two methods recently proposed in the literature: the ...
Daniela Fogli, Piero Mussio, Augusto Celentano, Fa...
218
Voted
MICCAI
2009
Springer
15 years 5 months ago
Optimal Graph Search Segmentation Using Arc-weighted Graph for Simultaneous Surface Detection of Bladder and Prostate
We present a novel method for globally optimal surface segmentation of multiple mutually interacting objects, incorporating both edge and shape knowledge in a 3-D graph-theoretic a...
Qi Song, Xiaodong Wu, Yunlong Liu, Mark Smith, Joh...
140
Voted
CGF
2005
232views more  CGF 2005»
15 years 3 months ago
Algorithms for Interactive Editing of Level Set Models
Level set models combine a low-level volumetric representation, the mathematics of deformable implicit surfaces, and powerful, robust numerical techniques to produce a novel appro...
Ken Museth, David E. Breen, Ross T. Whitaker, Sean...
184
Voted
CVPR
2011
IEEE
14 years 11 months ago
A Complete Statistical Inverse Ray Tracing Approach to Multi-view Stereo
This paper presents a complete solution to estimating a scene’s 3D geometry and appearance from multiple 2D images by using a statistical inverse ray tracing method. Instead of ...
Shubao Liu, David Cooper
ICCV
2007
IEEE
16 years 5 months ago
A systematic approach for 2D-image to 3D-range registration in urban environments
The photorealistic modeling of large-scale objects, such as urban scenes, requires the combination of range sensing technology and digital photography. In this paper, we attack th...
Lingyun Liu, Ioannis Stamos