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» A Volumetric Approach for Interactive 3D Modeling
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FGR
2011
IEEE
176views Biometrics» more  FGR 2011»
13 years 1 months ago
Prop-free pointing detection in dynamic cluttered environments
Abstract—Vision-based prop-free pointing detection is challenging both from an algorithmic and a systems standpoint. From a computer vision perspective, accurately determining wh...
Pyry Matikainen, Padmanabhan Pillai, Lily B. Mumme...
ICIP
2005
IEEE
14 years 11 months ago
Multiple image view synthesis for free viewpoint video applications
Interactive audio-visual (AV) applications such as Free Viewpoint Video (FVV) aim to enable unrestricted spatio-temporal navigation within multiple camera environments. Current vi...
Eddie Cooke, Noel E. O'Connor
ISMAR
2008
IEEE
14 years 4 months ago
Virtual redlining for civil engineering in real environments
Field workers of utility companies are regularly engaged in outdoor tasks such as network planning, maintenance and inspection of underground infrastructure. Redlining is the term...
Gerhard Schall, Erick Méndez, Dieter Schmal...
ICDE
2006
IEEE
174views Database» more  ICDE 2006»
14 years 3 months ago
The Center for Plasma Edge Simulation Workflow Requirements
The Center for Plasma Edge Simulation (CPES) is a recently funded prototype Fusion Simulation Project, which is part of the DOE SciDAC program. Our center is developing a novel in...
Scott Klasky, Bertram Ludäscher, Manish Paras...
PG
1997
IEEE
14 years 2 months ago
Real-time virtual humans
The last few years have seen great maturationin the computation speed and control methods needed to portray 3D virtualhumanssuitableforreal interactiveapplications. We first desc...
Norman I. Badler