We use game theorectic models to show the lack of incentives in the TCP congestion avoidance algorithm and the consequential systemwide network problems. We then propose a Vickery-...
In the near future, homes are envisioned to be equipped with numerous intelligent communicating devices. Such smart home needs to exhibit highly adaptive behavior to meet the inha...
In multi-camera networks rich visual data is provided both spatially and temporally. In this paper a method of human posture estimation is described incorporating the concept of a...
To realize large scale socially embedded systems, this paper proposes a multiagent-based participatory design that consists of steps called 1) participatory simulation, where scen...
Abstract. Many reinforcement learning domains are highly relational. While traditional temporal-difference methods can be applied to these domains, they are limited in their capaci...
Trevor Walker, Lisa Torrey, Jude W. Shavlik, Richa...