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CHI
2005
ACM
14 years 8 months ago
Automating the detection of breaks in continuous user experience with computer games
This paper describes an approach towards automating the identification of design problems with three-dimensional mediated or gaming environments through the capture and query of u...
Tim Marsh, Kiyoung Yang, Cyrus Shahabi, Wee Ling W...
HUC
2004
Springer
14 years 1 months ago
The Carrot Approach: Encouraging Use of Location Systems
The Active Bat system provides the ability to locate users and equipment with a high degree of accuracy and coverage. Despite this, participation is low. We are concerned that this...
Kieran Mansley, Alastair R. Beresford, David Scott
CHI
2007
ACM
14 years 8 months ago
Appropriation of a MMS-based comic creator: from system functionalities to resources for action
Technologies can be used ? or appropriated ? in different ways by different users, but how do the use patterns evolve, and how can design facilitate such evolution? This paper app...
Antti Salovaara
CHI
2004
ACM
14 years 8 months ago
Breaking the book: translating the chemistry lab book into a pervasive computing lab environment
The UK e-Science programme is relying on the evolution of the paper lab book into a pervasive data gathering lab system. To date take up of existing commercial or research lab boo...
Monica M. C. Schraefel, Gareth V. Hughes, Hugo R. ...
ICPR
2002
IEEE
14 years 9 months ago
Supervised Training Based Hand Gesture Recognition System
We have developed a hand gesture recognition system, based on the shape analysis of static gestures, for Human Computer Interaction purposes. Our appearance-based recognition uses...
Attila Licsár, Tamás Szirányi