Due to the complexity of today's systems, prototyping by simulation must be based on simulation-engine-like performance. It is proved by implementations that compiler-driven ...
Behavioral simulation is faster than gate-level logic simulation, however, the simulation speed is too slow for large systems. Simulation specific machines accelerated simulation ...
We address the problem of alternating simulation refinement for concurrent timed games (TG). We show that checking timed alternating simulation between TG is EXPTIME-complete, and...