We examine the problem of large scale nearest neighbor search in high dimensional spaces and propose a new approach based on the close relationship between nearest neighbor search...
In this paper we investigate the applicability of classic dynamic loop scheduling methods on a numerical simulation code that calculates the trajectories of charged particles in t...
Ioannis Riakiotakis, Georgios I. Goumas, Nectarios...
Modern GPUs offer much computing power at a very modest cost. Even though CUDA and other related recent developments are accelerating the use of GPUs for general purpose applicati...
A key step in distributed video coding is the generation of the side information (SI) i.e. the estimation of the Wyner-Ziv frame (WZF). This step is also frequently called image i...
Aggressive compiler optimizations such as software pipelining and loop invariant code motion can significantly improve application performance, but these transformations often re...
Chris Zimmer, Stephen Roderick Hines, Prasad Kulka...