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CODES
2003
IEEE
14 years 2 months ago
A low power scheduler using game theory
In this paper, we describe a new methodology based on game theory for minimizing the average power of a circuit during scheduling in behavioral synthesis. The problem of schedulin...
N. Ranganathan, Ashok K. Murugavel
ICFEM
2010
Springer
13 years 7 months ago
Loop Invariant Synthesis in a Combined Domain
Abstract. Automated verification of memory safety and functional correctness for heap-manipulating programs has been a challenging task, especially when dealing with complex data ...
Shengchao Qin, Guanhua He, Chenguang Luo, Wei-Ngan...
ECBS
2009
IEEE
119views Hardware» more  ECBS 2009»
14 years 3 months ago
Software Architectural Design Meets Security Engineering
Security requirements strongly influence the architectural design of complex IT systems in a similar way as other non-functional requirements. Both security engineering as well a...
Stephan Bode, Anja Fischer, Winfried E. Kühnh...
TIP
2010
119views more  TIP 2010»
13 years 3 months ago
Software Designs of Image Processing Tasks With Incremental Refinement of Computation
Software realizations of computationally-demanding image processing tasks (e.g. image transforms and convolution) do not currently provide graceful degradation when their clock-cy...
Davide Anastasia, Yiannis Andreopoulos
TLT
2008
77views more  TLT 2008»
13 years 8 months ago
The Scalable Adapter Design Pattern: Enabling Interoperability Between Educational Software Tools
For many practical learning scenarios, the integrated use of more than one learning tool is educationally beneficial. In these cases, interoperability between learning tools--getti...
Andreas Harrer, Niels Pinkwart, Bruce M. McLaren, ...