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ICCV
1999
IEEE
14 years 9 months ago
Resynthesizing Facial Animation through 3D Model-based Tracking
Given video footage of a person's face, we present new techniques to automatically recover the face position and the facial expression from each frame in the video sequence. ...
Frederic H. Pighin, Richard Szeliski, David Salesi...
GRAPHITE
2007
ACM
13 years 11 months ago
Compact and efficient generation of radiance transfer for dynamically articulated characters
We present a data-driven technique for generating the precomputed radiance transfer vectors of an animated character as a function of its joint angles. We learn a linear model for...
Derek Nowrouzezahrai, Patricio D. Simari, Evangelo...
SI3D
2003
ACM
14 years 1 months ago
A general joint component framework for realistic articulation in human characters
We present a general joint component framework model that is capable of exhibiting complex behavior of joints in articulated figures. The joints are capable of handling non-ortho...
Wei Shao, Victor Ng-Thow-Hing
CA
1998
IEEE
14 years 5 days ago
Real-Time Facial Animation based upon a Bank of 3D Facial Expressions
The importance of faces in human interaction explains the desire for synthetic faces as a communication vehicle in computer graphics. Unfortunately, animating a face is a very com...
C. Kouadio, Pierre Poulin, P. Lachapelle
IVC
2006
187views more  IVC 2006»
13 years 7 months ago
Dynamics of facial expression extracted automatically from video
We present a systematic comparison of machine learning methods applied to the problem of fully automatic recognition of facial expressions, including AdaBoost, support vector mach...
Gwen Littlewort, Marian Stewart Bartlett, Ian R. F...