Abstract. We consider the problem of designing succinct representations of labeled graphs (we consider vertex labeled planar triangulations, as well as edge labeled planar graphs a...
Background: Chaos game representation of genome sequences has been used for visual representation of genome sequence patterns as well as alignment-free comparisons of sequences ba...
When the amount of information in visualization becomes large enough, users can not perceive all elements at the same time. This problem can be solved by removing parts of the inf...
This paper presents an algorithm for drawing a sequence of graphs online. The algorithm strives to maintain the global structure of the graph and thus the user's mental map, ...
We present a new approach to surface reconstruction based on the Delaunay complex. First we give a simple and fast algorithm that picks locally a surface at each vertex. For that,...