Abstract This paper presents a novel algorithm for performing integrated segmentation and 3D pose estimation of a human body from multiple views. Unlike other state of the art meth...
Pushmeet Kohli, Jonathan Rihan, Matthieu Bray, Phi...
We present an algorithm for constructing kd-trees on GPUs. This algorithm achieves real-time performance by exploiting the GPU's streaming architecture at all stages of kd-tr...
This paper addresses the problem of plan recognition for multiagent teams. Complex multi-agent tasks typically require dynamic teams where the team membership changes over time. T...
This paper describes a new method of executing a software program on an FPGA for embedded systems. Rather than combine reconfigurable logic with a microprocessor core, this method...
Abstract. Range searching over tree cross products – a variant of classic range searching – recently has been introduced by Buchsbaum et al. (Proc. 8th ESA, vol. 1879 of LNCS, ...