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CGF
2005
149views more  CGF 2005»
13 years 7 months ago
Real-Time Ray-Casting and Advanced Shading of Discrete Isosurfaces
This paper presents a real-time rendering pipeline for implicit surfaces defined by a regular volumetric grid of samples. We use a ray-casting approach on current graphics hardwar...
Markus Hadwiger, Christian Sigg, Henning Scharsach...
ICPR
2010
IEEE
13 years 5 months ago
Adaptive Motion Model for Human Tracking Using Particle Filter
This paper presents a novel approach to model the complex motion of human using a probabilistic autoregressive moving average model. The parameters of the model are adaptively tun...
Mohammad Hossein Ghaeminia, Amir Hossein Shabani, ...
IICS
2009
Springer
14 years 2 months ago
An Adaptive Policy Routing with Thermal Field Approach
: This paper introduces an adaptive routing approach based on buffer status and distance in a mesh overlay network: Thermal Field is used for considering buffer stage and distance ...
Lada-On Lertsuwanakul, Herwig Unger
ICASSP
2009
IEEE
13 years 11 months ago
Missing data recovery via a nonparametric iterative adaptive approach
We introduce a missing data recovery methodology based on a weighted least squares iterative adaptive approach (IAA). The proposed method is referred to as the missing-data IAA (M...
Petre Stoica, Jian Li, Jun Ling, Yubo Cheng
MICAI
2005
Springer
14 years 29 days ago
Fuzzeval: A Fuzzy Controller-Based Approach in Adaptive Learning for Backgammon Game
Abstract. In this paper we investigate the effectiveness of applying fuzzy controllers to create strong computer player programs in the domain of backgammon. Fuzzeval, our proposed...
Mikael Heinze, Daniel Ortiz Arroyo, Henrik Legind ...