We present an algorithm for interactive hair rendering with both single and multiple scattering effects under complex environment lighting. The outgoing radiance due to single sca...
Zhong Ren, Kun Zhou, Tengfei Li, Wei Hua, Baining ...
We present an approach to automatically register a large set of color images to a 3D geometric model. The problem arises from the modeling of real-world environments, where surfac...
Decentralized partially observable Markov decision processes (DEC-POMDPs) form a general framework for planning for groups of cooperating agents that inhabit a stochastic and part...
Matthijs T. J. Spaan, Geoffrey J. Gordon, Nikos A....
Although many real-world stochastic planning problems are more naturally formulated by hybrid models with both discrete and continuous variables, current state-of-the-art methods ...
Carlos Guestrin, Milos Hauskrecht, Branislav Kveto...
We address visual correspondence problems without assuming that scene points have similar intensities in different views.This situation is common, usually due to non-lambertian sc...