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ECAL
2007
Springer
14 years 2 months ago
PLAZZMID: An Evolutionary Agent-Based Architecture Inspired by Bacteria and Bees
Abstract. Classical evolutionary algorithms have been extremely successful at solving certain problems. But they implement a very simple model of evolutionary biology that misses o...
Susan Stepney, Tim Clarke, Peter Young
AIPS
2009
13 years 9 months ago
Multi-Agent Online Planning with Communication
We propose an online algorithm for planning under uncertainty in multi-agent settings modeled as DEC-POMDPs. The algorithm helps overcome the high computational complexity of solv...
Feng Wu, Shlomo Zilberstein, Xiaoping Chen
ATAL
2009
Springer
13 years 9 months ago
Efficient physics-based planning: sampling search via non-deterministic tactics and skills
Motion planning for mobile agents, such as robots, acting in the physical world is a challenging task, which traditionally concerns safe obstacle avoidance. We are interested in p...
Stefan Zickler, Manuela M. Veloso
AI
2006
Springer
13 years 8 months ago
On the computational complexity of coalitional resource games
We study Coalitional Resource Games (CRGs), a variation of Qualitative Coalitional Games (QCGs) in which each agent is endowed with a set of resources, and the ability of a coalit...
Michael Wooldridge, Paul E. Dunne
MABS
1998
Springer
14 years 16 days ago
ABCDE: Agent Based Chaotic Dynamic Emergence
This paper concerns agent based experiments in the field of negotiation and exchange simulation. A computer simulation environment is built, showing the emergence of chaotic price ...
Pietro Terna