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» A computationally efficient 3D shape rejection algorithm
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137
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SIGGRAPH
1996
ACM
15 years 6 months ago
A Cellular Texture Basis Function
Solid texturing is a powerful way to add detail to the surface of rendered objects. Perlin's "noise" is a 3D basis function used in some of the most dramatic and us...
Steven Worley
348
Voted

Publication
1500views
17 years 3 months ago
Robust Centerline Extraction Framework Using Level Sets
In this paper, we present a novel framework for computing centerlines for both 2D and 3D shape analysis. The framework works as follows: an object centerline point is selected aut...
M. Sabry Hassouna, Aly A. Farag
CVPR
2009
IEEE
16 years 9 months ago
Global Optimization for Alignment of Generalized Shapes
In this paper, we introduce a novel algorithm to solve global shape registration problems. We use gray-scale “images” to represent source shapes, and propose a novel twocompo...
Hongsheng Li (Lehigh University), Tian Shen (Lehig...
428
Voted

Presentation
3660views
17 years 3 months ago
Robust Centerline Extraction Framework Using Level Sets
In this paper, we present a novel framework for computing centerlines for both 2D and 3D shape analysis. The framework works as follows: an object centerline point is selected auto...
M. Sabry Hassouna
130
Voted
SI3D
2003
ACM
15 years 7 months ago
Opacity light fields: interactive rendering of surface light fields with view-dependent opacity
We present new hardware-accelerated techniques for rendering surface light fields with opacity hulls that allow for interactive visualization of objects that have complex reflec...
Daniel Vlasic, Hanspeter Pfister, Sergey Molinov, ...