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» A control theoretic approach to noncooperative game design
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INTETAIN
2009
Springer
14 years 2 months ago
Turning Shortcomings into Challenges: Brain-Computer Interfaces for Games
In recent years we have seen a rising interest in brain-computer interfacing for human-computer interaction and potential game applications. Until now, however, we have almost only...
Anton Nijholt, Boris Reuderink, Danny Oude Bos
ATAL
2007
Springer
14 years 1 months ago
Automatic feature extraction for autonomous general game playing agents
The General Game Playing (GGP) problem is concerned with developing systems capable of playing many different games, even games the system has never encountered before. Successful...
David M. Kaiser
PSYCHNOLOGY
2008
115views more  PSYCHNOLOGY 2008»
13 years 7 months ago
Applying a Cognitive Engineering Approach to Interface Design of Energy Management Systems
This article presents a case study of the user interface design of a grid (energy) management system. The theoretical backdrop of the case study is cognitive engineering, with its...
Thomas Hoff, Andreas Hauser
INFOCOM
2007
IEEE
14 years 1 months ago
Distributed Relay Selection and Power Control for Multiuser Cooperative Communication Networks Using Buyer/Seller Game
— The performances in cooperative communications depend on careful resource allocation such as relay selection and power control, but traditional centralized resource allocation ...
Beibei Wang, Zhu Han, K. J. Ray Liu
PDC
2004
ACM
14 years 1 months ago
Facilitating collaboration through design games
In recent years both companies and research communities call for collaborative work practices and user-centered approaches in various design fields. There are several challenges a...
Eva Brandt, Jörn Messeter