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» A control theoretic approach to noncooperative game design
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AMEC
2003
Springer
14 years 23 days ago
Choosing Samples to Compute Heuristic-Strategy Nash Equilibrium
Auctions define games of incomplete information for which it is often too hard to compute the exact Bayesian-Nash equilibrium. Instead, the infinite strategy space is often popu...
William E. Walsh, David C. Parkes, Rajarshi Das
CSE
2009
IEEE
14 years 2 months ago
Collaborative Mining in Multiple Social Networks Data for Criminal Group Discovery
—The hidden knowledge in social networks data can be regarded as an important resource for criminal investigations which can help finding the structure and organization of a crim...
Amin Milani Fard, Martin Ester
EOR
2008
109views more  EOR 2008»
13 years 7 months ago
Basin-wide cooperative water resources allocation
The Cooperative Water Allocation Model (CWAM) is designed within a general mathematical programming framework for modeling equitable and efficient water allocation among competing...
Lizhong Wang, Liping Fang, Keith W. Hipel
SOUPS
2005
ACM
14 years 1 months ago
Two experiences designing for effective security
In our research, we have been concerned with the question of how to make relevant features of security situations visible to users in order to allow them to make informed decision...
Rogério de Paula, Xianghua Ding, Paul Douri...
CHI
2007
ACM
14 years 8 months ago
Authoring sensor-based interactions by demonstration with direct manipulation and pattern recognition
Sensors are becoming increasingly important in interaction design. Authoring a sensor-based interaction comprises three steps: choosing and connecting the appropriate hardware, cr...
Björn Hartmann, Leith Abdulla, Manas Mittal, ...