Sciweavers

28 search results - page 4 / 6
» A cube to learn: a tangible user interface for the design of...
Sort
View
TEI
2010
ACM
132views Hardware» more  TEI 2010»
14 years 2 months ago
TessalTable: tile-based creation of patterns and images
In this paper we introduce the TessalTable, a collaborative play system for learning about tessellations and symmetry through augmented pattern blocks. Children use tiles to pick ...
Abel Allison, Sean Follmer, Hayes Raffle
ISMAR
2002
IEEE
14 years 16 days ago
Alternative Tools for Tangible Interaction: A Usability Evaluation
In this work we compare an in-house designed Tangible User Interface (TUI) with three alternative single-user tools through an empirical investigation. These three alternative too...
Morten Fjeld, Sissel Guttormsen Schär, Domeni...
ECTEL
2009
Springer
13 years 5 months ago
Experience Structuring Factors Affecting Learning in Family Visits to Museums
Abstract. This paper describes the design and evaluation of an adaptive museum guide for families. In the Kurio system, a mixture of embedded and tangible technology imbues the mus...
Marek Hatala, Karen Tanenbaum, Ron Wakkary, Kevin ...
NORDICHI
2006
ACM
14 years 1 months ago
Tabletop interaction: research alert
At the t2i Lab we focus on tangible user interfaces (TUIs) to advance and improve the user experience in computer supported learning and problem solving. By directly interacting w...
Wolfgang Mähr, Richard Carlsson, Jonas Fredri...
CHI
2009
ACM
14 years 8 months ago
Tangibles for children, : the challenges
A significant proportion of research in the field of tangible interaction involves children. A common aspiration is to offer benefits through tangibility, related to ease of use a...
Bieke Zaman, Vero Vanden Abeele, Panos Markopoulos...