— In this paper, we propose a game theoretic approach to tackle the problem of the distributed formation of the hierarchical network architecture that connects the nodes in the u...
Abstract: Current peer-to-peer systems are network-agnostic, often generating large volumes of unnecessary inter-ISP traffic. Although recent work has shown the benefits of ISP-a...
Designing a two-person game involves identifying the game model to compute the best moves, the user interface (the "view") to play the game, and the controller to coordi...
In this paper, we identify a new problem in wireless sensor networks, distance sensitive service discovery, where nearby or closest service selection guarantee is expected. We pro...
In hierarchical distributed systems, shared data access can be controlled by assigning user groups single cryptographic keys that allow high level users derive low level keys, but...