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AINA
2010
IEEE
14 years 20 days ago
Towards Adaptive Mobile Mashups: Opportunities for Designing Effective Persuasive Technology on the Road
— Today’s vehicles and on-road infrastructures are equipped with a large number of sophisticated sensory devices. These sensory devices are capable of monitoring and providing ...
Flora Dilys Salim
EUROSYS
2011
ACM
12 years 11 months ago
CloneCloud: elastic execution between mobile device and cloud
Mobile applications are becoming increasingly ubiquitous and provide ever richer functionality on mobile devices. At the same time, such devices often enjoy strong connectivity wi...
Byung-Gon Chun, Sunghwan Ihm, Petros Maniatis, May...
SIGCOMM
2009
ACM
14 years 2 months ago
Self management of a mobile thin client service
Mobile thin client computing is an enabler for the execution of demanding applications from mobile handhelds. In thin client computing, the application is executed on remote serve...
Lien Deboosere, Bert Vankeirsbilck, Pieter Simoens...
WMTE
2006
IEEE
14 years 1 months ago
The Focus Problem in Mobile Learning
Mobile learning has a lot of potential for supporting learning in situations such as in a museum, at a tourist sight or when exploring biological phenomena at a riverside. There l...
Christoph Göth, Dirk Frohberg, Gerhard Schwab...
ACMACE
2005
ACM
14 years 1 months ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry