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SCESM
2006
ACM
238views Algorithms» more  SCESM 2006»
15 years 10 months ago
Nobody's perfect: interactive synthesis from parametrized real-time scenarios
As technical systems keep growing more complex and sophisticated, designing software for the safety-critical coordination between their components becomes increasingly difficult....
Holger Giese, Stefan Henkler, Martin Hirsch, Flori...
CHI
2008
ACM
16 years 4 months ago
The sound of touch: physical manipulation of digital sound
The Sound of Touch is a new tool for real-time capture and sensitive physical stimulation of sound samples using digital convolution. Our hand-held wand can be used to (1) record ...
David Merrill, Hayes Raffle, Roberto Aimi
CHI
2003
ACM
16 years 4 months ago
Sense and sensibility: evaluation and interactive art
HCI evaluation methods are useful for improving the design of interactive systems, yet they may be rejected by nontraditional technology disciplines such as media art. We have dev...
Gerd Andersson, Kristina Höök, Phoebe Se...
CHI
2005
ACM
16 years 4 months ago
Designing the world as your palette
"The World as your Palette" is our ongoing effort to design and develop tools to allow artists to create visual art projects with elements (specifically, the color, text...
Kimiko Ryokai, Stefan Marti, Hiroshi Ishii
AVI
2006
15 years 5 months ago
Mixed reality: a model of mixed interaction
Mixed reality systems seek to smoothly link the physical and data processing (digital) environments. Although mixed reality systems are becoming more prevalent, we still do not ha...
Céline Coutrix, Laurence Nigay