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HCI
2009
15 years 2 months ago
Antecedents of Attributions in an Educational Game for Social Learning: Who's to Blame?
Games are increasingly being used as educational tools, in part because they are presumed to enhance student motivation. We look at student motivation in games from the viewpoint o...
Amy Ogan, Vincent Aleven, Julia Kim, Christopher J...
142
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CHI
2011
ACM
14 years 8 months ago
Comet and target ghost: techniques for selecting moving targets
Numerous applications such as simulations, air traffic control systems, and video surveillance systems are inherently composed of spatial objects that move in a scene. In many ins...
Khalad Hasan, Tovi Grossman, Pourang Irani
TEDU
2011
243views Education» more  TEDU 2011»
14 years 11 months ago
Sketch Based 3D Character Deformation
Most 3D character editing tools are complex and non-intuitive. It takes lot of skill and labor from the artists to create even a draft 3D humanoid model. This paper proposes an int...
Mo Li, Golam Ashraf
ISSTA
2000
ACM
15 years 9 months ago
UML-Based integration testing
Increasing numbers of software developers are using the Unified Modeling Language (UML) and associated visual modeling tools as a basis for the design and implementation of their ...
Jean Hartmann, Claudio Imoberdorf, Michael Meising...
DAC
2000
ACM
16 years 5 months ago
GTX: the MARCO GSRC technology extrapolation system
Technology extrapolation -- the calibration and prediction of achievable design in future technology generations ? drives the evolution of VLSI system architectures, design method...
Andrew E. Caldwell, Yu Cao, Andrew B. Kahng, Farin...