Human activity can be described as a sequence of 3D body postures. The traditional approach to recognition and 3D reconstruction of human activity has been to track motion in 3D, m...
We describe a “bag-of-rectangles” method for representing and recognizing human actions in videos. In this method, each human pose in an action sequence is represented by orien...
The method based on local features has an advantage that the important local motion feature is represented as bag-of-features, but lacks the location information. Additionally, in ...
In this paper, we present a novel approach for automatically learning a compact and yet discriminative appearance-based human action model. A video sequence is represented by a ba...
— As the ability to produce a large number of small, simple robotic agents improves, it becomes essential to control the behavior of these robots in such a way that the sum of th...