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VVS
1996
IEEE
202views Visualization» more  VVS 1996»
14 years 12 hour ago
Direct Volume Rendering with Shading via Three-Dimensional Textures
A new and easy-to-implement method for direct volume rendering that uses 3D texture maps for acceleration, and incorporates directional lighting, is described. The implementation,...
Allen Van Gelder, Kwansik Kim
ICPR
2002
IEEE
14 years 9 months ago
Scene Classification from Dense Disparity Maps in Indoor Environments
We present our approach for scene classification in dense disparity maps from a binocular stereo system. The classification result is used for tracking and navigation purposes. Th...
Darius Burschka, Gregory D. Hager
PAMI
2008
275views more  PAMI 2008»
13 years 7 months ago
Coupled Object Detection and Tracking from Static Cameras and Moving Vehicles
Abstract-- We present a novel approach for multi-object tracking which considers object detection and spacetime trajectory estimation as a coupled optimization problem. Our approac...
Bastian Leibe, Konrad Schindler, Nico Cornelis, Lu...
IJCV
2006
110views more  IJCV 2006»
13 years 7 months ago
Multi-body Factorization with Uncertainty: Revisiting Motion Consistency
Dynamic analysis of video sequences often relies on the segmentation of the sequence into regions of consistent motions. Approaching this problem requires a definition of which mo...
Lihi Zelnik-Manor, Moshe Machline, Michal Irani
CA
2002
IEEE
14 years 25 days ago
Polyhedral Object Detection and Pose Estimation for Augmented Reality Applications
In augmented reality applications, tracking and registration of both cameras and objects is required because, to combine real and rendered scenes, we must project synthetic models...
Ali Shahrokni, Luca Vacchetti, Vincent Lepetit, Pa...