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MSE
2002
IEEE
119views Hardware» more  MSE 2002»
14 years 1 months ago
Narnia: A Virtual Machine for Multimedia Communication Services
Narnia is middleware that helps programmers build multimedia communication services. This middleware ollection of familiar programming abstractions— including events, event hand...
Mauricio Cortes, J. Robert Ensor
ICMCS
1995
IEEE
130views Multimedia» more  ICMCS 1995»
13 years 11 months ago
The Concord Algorithm for Synchronization of Networked Multimedia Streams
Synchronizing di erent data streams from multiple sources simultaneously at a receiver is one of the basic problems involved in multimedia distributed systems. This requirement st...
Narayanan Shivakumar, Cormac J. Sreenan, B. Narend...
JNCA
2006
92views more  JNCA 2006»
13 years 8 months ago
Cards-to-presentation on the web: generating multimedia contents featuring agent animations
With the goal of supporting the knowledge circulation and creation process in a society, we have studied story-based communication in a network community. On the basis of this res...
Yukiko I. Nakano, Toshihiro Murayama, Masashi Okam...
JSAC
2010
172views more  JSAC 2010»
13 years 6 months ago
Cross-layer QoS-aware communication for ultra wide band wireless multimedia sensor networks
—Wireless Multimedia Sensor Networks (WMSNs) are distributed systems of wirelessly networked devices that allow retrieving video and audio streams, still images, and scalar senso...
Tommaso Melodia, Ian F. Akyildiz
ICCAD
2001
IEEE
106views Hardware» more  ICCAD 2001»
14 years 5 months ago
System-Level Power/Performance Analysis of Portable Multimedia Systems Communicating over Wireless Channels
This paper presents a new methodology for system-level power and performance analysis of wireless multimedia systems. More precisely, we introduce an analytical approach based on ...
Radu Marculescu, Amit Nandi, Luciano Lavagno, Albe...