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ICDCS
2012
IEEE
11 years 10 months ago
G-COPSS: A Content Centric Communication Infrastructure for Gaming Applications
—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...
Jiachen Chen, Mayutan Arumaithurai, Xiaoming Fu, K...
IEE
2007
104views more  IEE 2007»
13 years 7 months ago
Complete distributed garbage collection using DGC-consistent cuts and .NET AOP-support
: The memory management of distributed objects, when done manually, is an error-prone task. It leads to memory leaks and dangling references, causing applications to fail. Avoiding...
Luís Veiga, P. Pereira, Paulo Ferreira
ICDCS
2006
IEEE
14 years 1 months ago
Utility Optimization for Event-Driven Distributed Infrastructures
Event-driven distributed infrastructures are becoming increasingly important for information dissemination and application integration. We examine the problem of optimal resource ...
Cristian Lumezanu, Sumeer Bhola, Mark Astley
SOSP
2009
ACM
14 years 4 months ago
Fabric: a platform for secure distributed computation and storage
Fabric is a new system and language for building secure distributed information systems. It is a decentralized system that allows heterogeneous network nodes to securely share bot...
Jed Liu, Michael D. George, K. Vikram, Xin Qi, Luc...
ICDCSW
2003
IEEE
14 years 26 days ago
ContextCube - Providing Context Information Ubiquitously
Sensing the state of the environment is an important source for context-aware applications. Several approaches exist to provide sensor information to mobile application nodes. As ...
Martin Bauer, Christian Becker, Jörg Häh...