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CGO
2007
IEEE
14 years 1 months ago
Persistent Code Caching: Exploiting Code Reuse Across Executions and Applications
Run-time compilation systems are challenged with the task of translating a program’s instruction stream while maintaining low overhead. While software managed code caches are ut...
Vijay Janapa Reddi, Dan Connors, Robert Cohn, Mich...
APGV
2006
ACM
196views Visualization» more  APGV 2006»
14 years 20 days ago
Semantic 3D motion retargeting for facial animation
We present a system for realistic facial animation that decomposes facial motion capture data into semantically meaningful motion channels based on the Facial Action Coding System...
Cristóbal Curio, Martin Breidt, Mario Klein...
MM
2005
ACM
142views Multimedia» more  MM 2005»
14 years 8 days ago
Organum: individual presence through collaborative play
Organum Playtest is an interactive installation in which three players collaboratively navigate through a model of the human voice box, using their voices as a joystick. By asking...
Greg Niemeyer, Dan Perkel, Ryan Shaw, Jane McGonig...
PCM
2005
Springer
82views Multimedia» more  PCM 2005»
14 years 6 days ago
Responsive Multimedia System for Virtual Storytelling
In this paper, we propose Responsive Multimedia System (RMS) for a virtual storytelling. It consists of three key components; Multi-modal Tangible User Interface (MTUI), a Unified ...
Youngho Lee, Sejin Oh, Youngmin Park, Beom-Chan Le...
CVGIP
2006
116views more  CVGIP 2006»
13 years 6 months ago
Autonomous behaviors for interactive vehicle animations
We present a method for synthesizing animations of autonomous space, water, and land-based vehicles in games or other interactive simulations. Controlling the motion of such vehic...
Jared Go, Thuc D. Vu, James J. Kuffner