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SI3D
2010
ACM
14 years 1 months ago
Interactive volume caustics in single-scattering media
Volume caustics are intricate illumination patterns formed by light first interacting with a specular surface and subsequently being scattered inside a participating medium. Alth...
Wei Hu, Zhao Dong, Ivo Ihrke, Thorsten Grosch, Guo...
RT
2004
Springer
14 years 1 days ago
All-Frequency Precomputed Radiance Transfer for Glossy Objects
We introduce a method based on precomputed radiance transfer (PRT) that allows interactive rendering of glossy surfaces and includes shadowing effects from dynamic, “all-frequen...
Xinguo Liu, Peter-Pike J. Sloan, Heung-Yeung Shum,...
NPIV
1998
ACM
108views Visualization» more  NPIV 1998»
13 years 11 months ago
Visualization for situation awareness
We explore techniques from visualization and computational geometry to make tactical information more intuitive to a military commander. To be successful, the commander must quick...
C. M. Hoffman, Y.-J. Kim, R. P. Winkler, J. D. Wal...
JMLR
2010
148views more  JMLR 2010»
13 years 1 months ago
A Generalized Path Integral Control Approach to Reinforcement Learning
With the goal to generate more scalable algorithms with higher efficiency and fewer open parameters, reinforcement learning (RL) has recently moved towards combining classical tec...
Evangelos Theodorou, Jonas Buchli, Stefan Schaal
ICCV
2009
IEEE
14 years 11 months ago
Learning Deformable Action Templates from Crowded Videos
In this paper, we present a Deformable Action Template (DAT) model that is learnable from cluttered real-world videos with weak supervisions. In our generative model, an action ...
Benjamin Yao, Song-Chun Zhu