Recently, new versions of the TCP protocols such as HSTCP (High Speed TCP) has proposed to adopt the rapid growth of the Internet. However, it is important to consider a deployment...
We present a deadlock avoidance algorithm for distributed systems that guarantees liveness. Deadlock avoidance in distributed systems is a hard problem and general solutions are c...
Overload happens in Session Initiation Protocol (SIP) networks when SIP servers have insufficient resources to handle all messages they receive. Under overload, SIP networks suffe...
Abstract--We investigate the relay selection problem in a network where users are able to collaborate with each other; decode and forward the messages of each other along with thei...
In this paper, we generalize the random access game model, and show that it provides a general game-theoretic framework for designing contention based medium access control. We ext...