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CIE
2010
Springer
13 years 4 months ago
PuzzleTale: A tangible puzzle game for interactive storytelling
We describe the design and development of PuzzleTale, an interactive storytelling system that makes use of tangible puzzle pieces on the surface of an interactive table. In the Pu...
Yang Ting Shen, Ali Mazalek
WISES
2004
13 years 8 months ago
Towards a Rapid Prototyping Framework for Architecture Exploration in Embedded Systems
-- In this paper a Rapid Prototyping Framework and next steps towards the support for interactive Architecture Exploration based on the SPEAR processor core (Scalable Processor for...
Martin Jankela, Wolfgang Puffitsch, Wolfgang Huber
CHI
2004
ACM
14 years 27 days ago
Collections: flexible, essential tools for information management
While collections—aggregation mechanisms such as folders, buddy lists, photo albums, etc.—clearly play a central role in information management, the potential benefits of true...
David R. Karger, Dennis Quan
CHI
1995
ACM
13 years 11 months ago
Oh what a tangled web we weave: metaphor and mapping in graphical interfaces
The relations among graphical representations, computer functionality, and everyday objects are more complex than terms like “the desktop metaphor” may suggest. While metaphor...
William W. Gaver
CHI
2006
ACM
14 years 7 months ago
Sound intensity gradients in an ambient intelligence audio display
This paper describes the prototype of a real-time responsive audio display for an ambient intelligent game named socio-ec(h)o. The audio display relies on a gradient response to r...
Milena Droumeva, Ron Wakkary