The authors present TWIG, a visually grounded wordlearning system that uses its existing knowledge of vocabulary, grammar, and action schemas to help it learn the meanings of new ...
We believe that with regard to the information technology applications in education, one student one computing device will be the future and long-term trend. Many related studies ...
In recent years, science education has been the focus of study and development of new gamebased learning environments. It has been argued that active and critical learning about r...
In many applications in mobile robotics, it is important for a robot to explore its environment in order to construct a representation of space useful for guiding movement. We refe...
It would be useful if software engineers/instructors could be aware that remote team members/students are having difficulty with their programming tasks. We have developed an appr...