Designing realistic multi-agent systems is a complex process, which involves specifying not only the functionality of individual agents, but also the authority relationships and l...
Anthony Karageorgos, Simon G. Thompson, Nikolay Me...
General Game Playing (GGP) is the art of designing programs that are capable of playing previously unknown games of a wide variety by being told nothing but the rules of the game....
Logics for knowledge representation suffer from overspecialization: while each logic may provide an ideal representation formalism for some problems, it is less than optimal for o...
Grigoris Antoniou, David Billington, Guido Governa...
A key question in the field of agent-oriented software engineering is how the kind and extent of autonomy owned by computational agents can be appropriately captured. As long as ...
Developing applications that make effective use of machine-readable knowledge sources as promised by the Semantic Web vision is attracting much of current research interest; this v...