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COMPGEOM
2003
ACM
14 years 19 days ago
Polygon decomposition based on the straight line skeleton
We propose a novel type of decomposition for polygonal shapes. It is thought that, for the task of object recognition, the human visual system uses a part-based representation. De...
Mirela Tanase, Remco C. Veltkamp
CVGIP
2002
126views more  CVGIP 2002»
13 years 7 months ago
Dual Mesh Resampling
The dual of a 2-manifold polygonal mesh without boundary is commonly defined as another mesh with the same topology (genus) but different connectivity (vertex-face incidence), in ...
Gabriel Taubin
SGP
2003
13 years 8 months ago
High-Pass Quantization for Mesh Encoding
Any quantization introduces errors. An important question is how to suppress their visual effect. In this paper we present a new quantization method for the geometry of 3D meshes,...
Olga Sorkine, Daniel Cohen-Or, Sivan Toledo
VVS
1995
IEEE
132views Visualization» more  VVS 1995»
13 years 11 months ago
Multi-Dimensional Trees for Controlled Volume Rendering and Compression
This paper explores the use of multi-dimensional trees to provide spatial and temporal e ciencies in imaging large data sets. Each node of the tree contains a model of the data in...
Jane Wilhelms, Allen Van Gelder
AMAI
2008
Springer
13 years 7 months ago
Distributed boundary coverage with a team of networked miniature robots using a robust market-based algorithm
We study distributed boundary coverage of known environments using a team of miniature robots. Distributed boundary coverage is an instance of the multi-robot task-allocation prob...
Patrick Amstutz, Nikolaus Correll, Alcherio Martin...