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AAAI
2000
15 years 6 months ago
The Game of Hex: An Automatic Theorem Proving Approach to Game Programming
The game of Hex is a two-player game with simple rules, a deep underlying mathematical beauty, and a strategic complexity comparable to that of Chess and Go. The massive game-tree...
Vadim V. Anshelevich
VIP
2003
15 years 6 months ago
Tracking Using CamShift Algorithm and Multiple Quantized Feature Spaces
The Continuously Adaptive Mean Shift Algorithm (CamShift) is an adaptation of the Mean Shift algorithm for object tracking that is intended as a step towards head and face trackin...
John G. Allen, Richard Y. D. Xu, Jesse S. Jin
WCE
2007
15 years 5 months ago
Feature Reconstruction for Face Recognition Based on Sample Image Learning
—Pose problem is a big challenge for applying face recognition technology under real world conditions. In this paper, appearance based approach was proposed to recognize face acr...
Hongzhou Zhang, Yongping Li, Lin Wang, Chengbo Wan...
BILDMED
2009
181views Algorithms» more  BILDMED 2009»
15 years 5 months ago
3D Segmentation and Quantification of the Aortic Arch for Endovascular Aortic Repair
Abstract. We introduce a novel model-based approach for the segmentation and quantification of the aortic arch morphology in 3D CTA images for endovascular aortic repair. The appro...
Stefan Wörz, Hendrik von Tengg-Kobligk, Veren...
ECIR
2010
Springer
15 years 5 months ago
Aggregation of Multiple Judgments for Evaluating Ordered Lists
Abstract. Many tasks (e.g., search and summarization) result in an ordered list of items. In order to evaluate such an ordered list of items, we need to compare it with an ideal or...
Hyun Duk Kim, ChengXiang Zhai, Jiawei Han
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