Abstract. Game generation systems perform automated, intelligent design of games (i.e. videogames, boardgames), reasoning about both the rule system of the game and the visual real...
Event-driven systems are used in a wide range of applications such as responding to missile attacks, interdicting potential terrorists, exploiting arbitrage opportunities and resp...
K. Mani Chandy, Michel Charpentier, Agostino Cappo...
This paper presents a generative system for the automatic creation of video game levels. Our approach is novel in that it allows high-level design goals to be expressed in a top-do...
In this paper, we present a Web-based framework for interactive Sign Language using virtual signing agents. The main feature of this framework is that it is a full DOM-Integrated a...
Modern software systems should be more and more designed with adaptation and run-time evolution in mind. But even with good reactions to changes, the triggered adaptation should b...