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» A framework for the simulation of agents with emotions
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ICS
2010
Tsinghua U.
14 years 4 months ago
Game Theory with Costly Computation: Formulation and Application to Protocol Security
: We develop a general game-theoretic framework for reasoning about strategic agents performing possibly costly computation. In this framework, many traditional game-theoretic resu...
Joseph Y. Halpern, Rafael Pass
AAAI
2011
12 years 7 months ago
Understanding Natural Language Commands for Robotic Navigation and Mobile Manipulation
This paper describes a new model for understanding natural language commands given to autonomous systems that perform navigation and mobile manipulation in semi-structured environ...
Stefanie Tellex, Thomas Kollar, Steven Dickerson, ...
AIED
2005
Springer
14 years 28 days ago
Teaching the evolution of behavior with SuperDuperWalker
SuperDuperWalker is a software-based framework for experiments on the evolution of locomotion. It simulates the behavior of evolving agents in a 3D physical simulation environment ...
Lee Spector, Jon Klein, Kyle Harrington, Raymond C...
AVI
2008
13 years 9 months ago
The need for an interaction cost model in adaptive interfaces
The development of intelligent assistants has largely benefited from the adoption of decision-theoretic (DT) approaches that enable an agent to reason and account for the uncertai...
Bowen Hui, Sean Gustafson, Pourang Irani, Craig Bo...
ICML
2006
IEEE
14 years 8 months ago
Qualitative reinforcement learning
When the transition probabilities and rewards of a Markov Decision Process are specified exactly, the problem can be solved without any interaction with the environment. When no s...
Arkady Epshteyn, Gerald DeJong