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» A game controller based on multiple sensors
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LWA
2007
13 years 9 months ago
Incremental Mining for Facility Management
Modern buildings are equipped with high-tech systems that take care of several fundamental aspects, e.g., air-conditioning, heating and water supply. The requirements posed on fac...
Katja Hose, Marcel Karnstedt, Daniel Klan, Kai-Uwe...
CVPR
2009
IEEE
1385views Computer Vision» more  CVPR 2009»
15 years 2 months ago
Distributed Multi-Target Tracking In A Self-Configuring Camera Network
This paper deals with the problem of tracking multiple targets in a distributed network of self-configuring pan-tilt-zoom cameras. We focus on applications where events unfold over...
Amit K. Roy Chowdhury, Bi Song, Cristian Soto
CDC
2010
IEEE
13 years 2 months ago
Cost-aware Bayesian sequential decision-making for domain search and object classification
This paper focuses on the development of a cost-aware Bayesian sequential decision-making strategy for the search and classification of multiple unknown objects over a given domain...
Yue Wang, Islam I. Hussein, Donald R. Brown, Richa...
HYBRID
2003
Springer
14 years 21 days ago
Estimation of Distributed Hybrid Systems Using Particle Filtering Methods
Abstract. Networked embedded systems are composed of a large number of components that interact with the physical world via a set of sensors and actuators, have their own computati...
Xenofon D. Koutsoukos, James Kurien, Feng Zhao
ICRA
2009
IEEE
140views Robotics» more  ICRA 2009»
13 years 5 months ago
Robot basketball: A comparison of ball dribbling with visual and force/torque feedback
Ball dribbling is a central element of basketball and one main challenge for realizing basketball robots is to achieve the stability of the periodic dribbling task. In this paper t...
Georg Batz, Kwang-Kyu Lee, Dirk Wollherr, Martin B...