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» A game controller based on multiple sensors
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MSWIM
2009
ACM
14 years 2 months ago
Medium access control for underwater acoustic sensor networks with MIMO links
The requirements of multimedia underwater monitoring applications with heterogeneous traffic demands in terms of bandwidth and end-to-end reliability are considered in this artic...
Li-Chung Kuo, Tommaso Melodia
CORR
2007
Springer
111views Education» more  CORR 2007»
13 years 7 months ago
A New Perspective on Multi-user Power Control Games in Interference Channels
This paper considers the problem of how to allocate power among competing users sharing a frequency-selective interference channel. We model the interaction between these selfish ...
Yi Su, Mihaela van der Schaar
ADHOCNETS
2010
Springer
13 years 5 months ago
Balanced Itinerary Planning for Multiple Mobile Agents in Wireless Sensor Networks
In this paper, we consider the use of multiple mobile software agents to perform different tasks in wireless sensor networks (WSNs). To this regard, determining the number of mobil...
Min Chen, Wei Cai, Sergio González-Valenzue...
CIG
2006
IEEE
14 years 1 months ago
A Behavior-Based Architecture for Realistic Autonomous Ship Control
— Game environments provide a good domain for serious simulations such as those used in training Navy conning officers. Currently, a typical training scenario requires multiple ...
Adam Olenderski, Monica N. Nicolescu, Sushil J. Lo...
INFOCOM
2009
IEEE
14 years 2 months ago
C-MAC: Model-Driven Concurrent Medium Access Control for Wireless Sensor Networks
— This paper presents C-MAC, a new MAC protocol designed to achieve high-throughput bulk communication for dataintensive sensing applications. C-MAC exploits concurrent wireless ...
Mo Sha, Guoliang Xing, Gang Zhou, Shucheng Liu, Xi...