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RT
1998
Springer
15 years 8 months ago
Three Point Clustering for Radiance Computations
Abstract. There has been great success in speeding up global illumination computation in diffuse environments. The concept of clustering allows radiosity computations even for scen...
Marc Stamminger, Philipp Slusallek, Hans-Peter Sei...
119
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GRAPHICSINTERFACE
2008
15 years 6 months ago
Single-pass GPU solid voxelization for real-time applications
In this paper, we present a single-pass technique to voxelize the interior of watertight 3D models with high resolution grids in realtime during a single rendering pass. Further, ...
Elmar Eisemann, Xavier Décoret
ICMLA
2010
15 years 2 months ago
Multimodal Parameter-exploring Policy Gradients
Abstract-- Policy Gradients with Parameter-based Exploration (PGPE) is a novel model-free reinforcement learning method that alleviates the problem of high-variance gradient estima...
Frank Sehnke, Alex Graves, Christian Osendorfer, J...
ACCV
2010
Springer
14 years 11 months ago
Saliency Density Maximization for Object Detection and Localization
Accurate localization of the salient object from an image is a difficult problem when the saliency map is noisy and incomplete. A fast approach to detect salient objects from image...
Ye Luo, Junsong Yuan, Ping Xue, Qi Tian
121
Voted
VG
2003
15 years 6 months ago
Rapid Emission Tomography Reconstruction
We present new implementations of the Maximum Likelihood Expectation Maximization (EM) algorithm and the related Ordered Subset EM (OSEM) algorithm. Our implementation is based on...
Ken Chidlow, Torsten Möller