This paper describes a medium, called Interactive e-Hon, for helping children to understand contents from the Web. It works by transforming electronic contents into an easily unde...
In the presented article we discuss and detail the general methodological approaches, the reconstruction strategies and the techniques that have been employed to achieve the 3D in...
Within the framework of the project NICE (Natural Interactive Communication for Edutainment) [2], we have been developing an educational and entertaining computer game that allows...
Andrea Corradini, Manish Mehta, Niels Ole Bernsen,...
strokes makes it particularly attractive in terms of storage size and transmission efficiency. Its efficient implementation is favourable for incorporation into windowing systems a...
The context of this work is the search for realism and believability of Virtual Humans. Our contribution to achieve this goal is to enable Virtual Humans (VH) to react to spontane...