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CAINE
2003
13 years 9 months ago
Development of a Computational Toolkit for Biomechanical Analysis and Simulation: The Vertebrate Analyzer
This paper discusses the development of a computational modeling and analysis toolkit to construct, animate, and biomechanically analyze sophisticated models of vertebrates. Users...
K. F. Hulme, F. C. Mendel, K. P. Chugh
TOG
2002
133views more  TOG 2002»
13 years 7 months ago
Interactive motion generation from examples
There are many applications that demand large quantities of natural looking motion. It is difficult to synthesize motion that looks natural, particularly when it is people who mus...
Okan Arikan, David A. Forsyth
GEOINFORMATICA
1998
125views more  GEOINFORMATICA 1998»
13 years 7 months ago
Computational Perspectives on Map Generalization
ally related entity types, or classes, into higher level, more abstract types, as part of a hierarchical classi®cation scheme. graphy, generalization retains the notion of abstrac...
Robert Weibel, Christopher B. Jones
CCS
2008
ACM
13 years 9 months ago
When good instructions go bad: generalizing return-oriented programming to RISC
This paper reconsiders the threat posed by Shacham's "return-oriented programming" -- a technique by which WX-style hardware protections are evaded via carefully cr...
Erik Buchanan, Ryan Roemer, Hovav Shacham, Stefan ...
BMCBI
2007
105views more  BMCBI 2007»
13 years 7 months ago
Finding regulatory elements and regulatory motifs: a general probabilistic framework
Over the last two decades a large number of algorithms has been developed for regulatory motif finding. Here we show how many of these algorithms, especially those that model bind...
Erik van Nimwegen