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SIGGRAPH
1997
ACM
13 years 12 months ago
Anatomically based modeling
We describe an improved, anatomically based approach to modeling and animating animals. Underlying muscles, bones, and generalized tissue are modeled as triangle meshes or ellipso...
Jane Wilhelms, Allen Van Gelder
ICMI
2010
Springer
220views Biometrics» more  ICMI 2010»
13 years 5 months ago
Visual speech synthesis by modelling coarticulation dynamics using a non-parametric switching state-space model
We present a novel approach to speech-driven facial animation using a non-parametric switching state space model based on Gaussian processes. The model is an extension of the shar...
Salil Deena, Shaobo Hou, Aphrodite Galata
CANDC
2007
ACM
13 years 11 months ago
Eco-visualization: combining art and technology to reduce energy consumption
Can creative visualizations of real time energy consumption patterns trigger more ecologically responsible behavior? Media art that displays the real time usage of key resources s...
Tiffany Holmes
3DPVT
2004
IEEE
131views Visualization» more  3DPVT 2004»
13 years 11 months ago
Viewpoint Consistent Texture Synthesis
The purpose of this work is to synthesize textures of rough, real world surfaces under freely chosen viewing and illumination directions. Moreover, such textures are produced for ...
Alexander Neubeck, Alexey Zalesny, Luc J. Van Gool
CGI
2004
IEEE
13 years 11 months ago
Adaptation Mechanism for Three Dimensional Content within the MPEG-21 Framework
The goal of the research is creation of an adaptation mechanism for the delivery of threedimensional content. The adaptation of content, for various network and terminal capabilit...
HyungSeok Kim, Chris Joslin, Thomas Di Giacomo, St...