Although many powerful AI and machine learning techniques exist, it remains difficult to quickly create AI for embodied virtual agents that produces visually lifelike behavior. T...
Jonathan Dinerstein, Parris K. Egbert, Dan Ventura
We present a program visualization tool called Jeliot 3 that is designed to aid novice students to learn procedural and object oriented programming. The key feature of Jeliot is t...
The realistic physical modelling of characters in games and virtual worlds is becoming a viable alternative to more traditional animation techniques. Physical modelling can enhanc...
This paper presents a technique for visualizing the interactions between developers in software project evolution. The goal is to produce a visualization that shows more detail th...
Facial Motion Cloning (FMC) is the technique employed to transfer the motion of a virtual face (namely the source) to a mesh representing another face (the target), generally havi...
Marco Fratarcangeli, Marco Schaerf, Robert Forchhe...