In this paper we present an interactive collision detection algorithm for complex and deformable objects. For two target models, our approach rapidly calculates their region of in...
It has been noted that many realistic graphs have a power law degree distribution and exhibit the small world phenomenon. We present drawing methods influenced by recent developm...
We propose to look at the computational complexity of 2-dimensional geometric optimization problems on a finite point set with respect to the number of inner points (that is, poi...
We describe an approach for rendering large terrains in real-time. A digital elevation map defines the rough shape of the terrain. During rendering, procedural geometric and text...
This paper presents an efficient method of mesh simplification for geometric 3D models. The transmission of 3D models on the Internet is an important task. The data size of a 3D m...