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SIGGRAPH
1998
ACM
13 years 10 months ago
Interactive Reflections on Curved Objects
Global view-dependent illumination phenomena, in particular reflections, greatly enhance the realism of computer-generated imagery. Current interactive rendering methods do not pr...
Eyal Ofek, Ari Rappoport
PDPTA
2003
13 years 8 months ago
Globally Consistent Dynamic Reconfiguration
The evolution of distributed applications to reflect structural changes or to adapt to specific conditions of the run-time environment is a difficult issue especially if continuou...
Noel De Palma, Sara Bouchenak, Slim Ben Atallah, D...
PG
2000
IEEE
13 years 11 months ago
Acceleration of Monte Carlo Path Tracing in General Environments
This paper describes a two pass algorithm capable of computing solutions to the global illumination in general environments (diffuse or glossy surfaces, anisotropically scattering...
Frederic Pérez, Ignacio Martín, Xavi...
RT
1998
Springer
13 years 11 months ago
Three Point Clustering for Radiance Computations
Abstract. There has been great success in speeding up global illumination computation in diffuse environments. The concept of clustering allows radiosity computations even for scen...
Marc Stamminger, Philipp Slusallek, Hans-Peter Sei...
RT
2004
Springer
14 years 10 days ago
Realtime Caustics using Distributed Photon Mapping
With the advancements in realtime ray tracing and new global illumination algorithms we are now able to render the most important illumination effects at interactive rates. One of...
Johannes Günther, Ingo Wald, Philipp Slusalle...