The complicated user interfaces and complex functionality of nowadays interactive products lead to a new class of failures: People do not understand their products and thus fail t...
In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...
We present an approach to video editing where movie sequences are treated as spatio-temporal volumes that can be sheered and warped under user control. This simple capability enab...
This paper presents an end-user-oriented programming environment called Mashroom. Major contributions herein include an end-user programming model with an expressive data structur...
This paper introduces a new approach to provide users with solutions to explore a domain via an information space. A key point in our approach is that information searching and ex...