Sciweavers

1254 search results - page 108 / 251
» A graphical computer simulator for systems programming cours...
Sort
View
EUROGRAPHICS
2010
Eurographics
16 years 1 months ago
Real-time Realistic Ocean Lighting using Seamless Transitions from Geometry to BRDF
Realistic animation and rendering of the ocean is an important aspect for simulators, movies and video games. By nature, the ocean is a difficult problem for Computer Graphics: i...
Eric Bruneton, Fabrice Neyret, Nicolas Holzschuch
SIGGRAPH
2010
ACM
15 years 9 months ago
Terrain-adaptive bipedal locomotion control
We describe a framework for the automatic synthesis of biped locomotion controllers that adapt to uneven terrain at run-time. The framework consists of two components: a per-foots...
Jia-chi Wu, Zoran Popovic
ITICSE
2005
ACM
15 years 10 months ago
A prolog toolkit for formal languages and automata
This paper describes the first version of P (read “P flat”), a collection of Prolog predicates that aims to provide a pedagogical implementation of concepts and algorithms t...
Michel Wermelinger, Artur Miguel Dias
EUROPAR
1998
Springer
15 years 8 months ago
Net-dbx: A Java Powered Tool for Interactive Debugging of MPI Programs Across the Internet
This paper describes Net-dbx, a tool that utilizes Java and other WWW tools for the debugging of MPI programs from anywhere in the Internet. Net-dbx is a source level interactive d...
Neophytos Neophytou, Paraskevas Evripidou
ANTSW
2010
Springer
15 years 2 months ago
Evaluating the Robustness of Activator-Inhibitor Models for Cluster Head Computation
Activator-inhibitor models have been widely used to explain several morphogenetic processes. They have also been used to engineer algorithms for computer graphics, distributed syst...
Lidia Yamamoto, Daniele Miorandi