Most of today’s real-time embedded systems consist of a heterogeneous mix of fully-programmable processors, fixed-function components or hardware accelerators, and partially-pr...
Unobtrusive capturing of program execution traces in real-time is crucial in debugging cyber-physical systems. However, tracing even limited program segments is often cost-prohibi...
Vladimir Uzelac, Aleksandar Milenkovic, Martin Bur...
Cross-trigger, the mechanism to trigger activities in one debug entity from debug events happened in another debug entity, is a very useful technique for debugging applications in...
This paper presents a methodology to combine Transaction Level Modeling and System/Network co-simulation for the design of networked embedded systems. As a result, a new design di...
This paper presents a system-level design methodology for networked embedded systems that exploits existing data-redundancy to increase their reliability. The presented approach n...